3D C.A.D: Invent to Learn
3D C.A.D: Invent to learn, is a project that merges 2d drawing and 3d design into one world. This classroom collaboration allows for students to combine their strengths and participate together to develop a 3 part schematic for a hypothetical campus based sculpture proposal. The learning targets for this project are fundamental in today’s constantly growing technological culture.
Objective:
-To expose 3d foundation students to a computer aided design process.
Learning Targets:
-Basic 3d software knowledge including shape, scale, copy & paste manipulation, basic camera controls, and an understanding of X,Y, and Z grid axis.
- Simple guide to exporting for 3D printing.
- Implementation of Adobe Photoshop in conjunction with 3D Software (tinkercad).
- Common 2D & 3D practices for creating art proposals.
3D C.A.D: Invent to learn, is a project that merges 2d drawing and 3d design into one world. This classroom collaboration allows for students to combine their strengths and participate together to develop a 3 part schematic for a hypothetical campus based sculpture proposal. The learning targets for this project are fundamental in today’s constantly growing technological culture.
Objective:
-To expose 3d foundation students to a computer aided design process.
Learning Targets:
-Basic 3d software knowledge including shape, scale, copy & paste manipulation, basic camera controls, and an understanding of X,Y, and Z grid axis.
- Simple guide to exporting for 3D printing.
- Implementation of Adobe Photoshop in conjunction with 3D Software (tinkercad).
- Common 2D & 3D practices for creating art proposals.
Examples of student work